
Being the Nintendo version of Rocket League, there are a few Nintendo exclusive items, such as the Mario and Luigi hats, as well as system exclusive cars, such as the Mario NSR, Luigi NSR, and Samus’ Gunship.
#Bear and breakfast switch review full#
Rocket League at least provides the option to players, granting them the freedom to find a mode and player count that suits them best.Ĭar customisation in Rocket League is full of options of things to tweak, from the obvious paint jobs and tyres, to the finer details such as how the engine sounds.

4v4 modes are ideal if you want a far more frantic experience, but I found myself constantly gravitating to the 3v3 games. 3v3 matches nails the equilibrium of intensity and enjoyment, ensuring games flow at a good rate and aren’t too over crowded. 2v2 is also on offer, but the game truly hits its sweet spot in terms of balance when 3v3 matches take place. 1v1 is a mode that is great if you have a score to settle with a friend, but otherwise it’s probably the least ideal mode to choose, as games can feel empty when you only have the singular opponent. Rocket League’s slew of modes can all be played with differing amounts of players in each side. Snow Day is an example of one of Rocket League’s great alternative modes Overall, Rocket Leagues alternative modes are all great fun, and compliment the game’s already brilliant Soc-car mode. The multiplayer is thankfully eons better, but we will get to that a bit later in the review.
#Bear and breakfast switch review Offline#
Offline play still provides plenty of hours of enjoyment, and despite the AI overall doing a good job its stupidity can be infuriating at times. If the ball is heading straight for the oppositions goal, they often just drive it right in to the goal. Offline play is a great time and the AI tends to be serviceable enough, although sometimes the AI can be a little dumb.

Dropshot is yet another great mode, being the most unique mode when compared to the other optional modes on offer. Dropshot mode is all about maintaining control of the ball in the opposition’s side of the field, as once the floor has been destroyed enough, the goal is available. The final mode, Dropshot, is a mode that involves hitting the ball into the floor of your opponents, in an attempt to break the floor and score a goal. Rumble mode is hilarious fun that is best played with friends. Every 10 seconds, players are given new items to use, such as a boxing glove that will propel the ball forward, or a disruptor which will cause an opponent’s car to accelerate uncontrollably. Rumble is a mode that resembles Mario Kart, with items being used on courses to add to an even more intense version of Soc-car. Being able to boost along the wall while maintaining easy control of the puck is a great feeling, and it was a great side mode that I spent lots of time in.

Snow Day succeeds in being a mode in which players can maintain control of the puck, as the predictability of a puck in comparison to a ball leads to far more controlled games. Snow Day is a mode that yet again changes Rocket League to different sport entirely, with Snow Day being a hockey mode. Hoops is undoubtedly a far weaker mode in Rocket League than Socc-car, but there is still plenty to be enjoyed in the Basketball themed mode. Despite being not as fun as the game’s Soc-car mode, Hoops offers a mode that focuses more on keeping the ball in the air, with off-ground possession of the ball being the key to success. Hoops mode converts Rocket League’s vehicular Soccer into a game of vehicular Basketball. Soc-car isn’t the only gameplay mode on offer though, with various other modes available. Soc-car is Rocket League’s main mode, and easily its best one
